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Advisor(s)
Abstract(s)
In this research the performance of
individuals with normal hearing and impaired hearing
while playing a computer game was evaluated. The aim
was to study and understand if impaired hearing gamers
are at disadvantage when playing games without being able
to hear the music. Three levels (attention, concentration
and blinking) were measured to compare and understand
how sound can influence players’ attention and
concentration performance. The data was recorded using
Mindwave equipment during the game Outlast considering
two scenarios: game with sound and game without sound.
The results show that hearing impaired individuals have
the same standard of attention and level of concentration as
individuals with normal hearing when there is sound in the
game. In the case of the blinking level, this is quite different
between the scenarios and the analyzed groups. For this
particular study the results suggest that sound is not an
important level in the attention and concentration
performance of impaired hearing players. Although much
work still needs to be done, there is evidence of a relation
between the attention and the concentration levels between
normal hearing and impaired hearing individuals in the
presence and absence of sound.
Description
Keywords
EEG Mindwave Impaired Hearing Attention Concentration Blinking BC