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Usability evaluation of playstation move motion controler

dc.contributor.authorTeixeira, Ana
dc.contributor.authorAssena, André
dc.contributor.authorSantos, André
dc.contributor.authorMoura, Mariana
dc.contributor.authorGomes, Nuno
dc.contributor.authorOrvalho, Joao
dc.date.accessioned2023-10-23T11:31:16Z
dc.date.available2023-10-23T11:31:16Z
dc.date.issued2014
dc.description.abstractThe several known studies of usability in videogames describe the elements contributing to the immersion and satisfaction in the videogame playing experience, as well as the importance of tests that secure the good performance of elements such as interface, graphics, sound, history, gameplay and replayability. This paper demonstrates an evaluation of the user´s interaction with the Playstation Move motion controller through usability tests. The goal is to understand the overall usability, the influence of environmental conditions and the use of two controllers simultaneously. This study will also contribute to the understanding of how important it is to use simultaneous but different methodologies, namely questionnaires, heuristic evaluations and direct observation of the users. It was concluded that different light conditions do not affect the use of the controllers, the accuracy and ergonomics are very good, but the button layout is not ideal. The controller´s calibration is time consuming but afterwards the acquisition is almost immediate.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.urihttp://hdl.handle.net/10400.26/47402
dc.language.isoengpt_PT
dc.publisher[IADIS]pt_PT
dc.subjectHCIpt_PT
dc.subjectusabilitypt_PT
dc.subjectinteractionpt_PT
dc.subjectvideo-gamespt_PT
dc.titleUsability evaluation of playstation move motion controlerpt_PT
dc.typejournal article
dspace.entity.typePublication
oaire.citation.conferencePlace[Lisboa]pt_PT
oaire.citation.endPage280pt_PT
oaire.citation.startPage276pt_PT
oaire.citation.titleProceedings of the International Conference on Computer Graphics, Visualization, Computer Vision and Image Processingpt_PT
person.familyNameTeixeira
person.familyNameOrvalho
person.givenNameAna
person.givenNameJoao
person.identifier.ciencia-idD619-A151-8BE2
person.identifier.ciencia-id6015-C399-7F70
person.identifier.orcid0000-0002-8120-0148
person.identifier.orcid0000-0002-9185-4479
person.identifier.ridA-3100-2014
person.identifier.scopus-author-id7202385348
person.identifier.scopus-author-id6506110983
rcaap.rightsopenAccesspt_PT
rcaap.typearticlept_PT
relation.isAuthorOfPublicationc1ff686d-c3d3-4658-96c6-a1f62a52777a
relation.isAuthorOfPublicationf4a8baca-42e8-446a-a1be-932559c01094
relation.isAuthorOfPublication.latestForDiscoveryc1ff686d-c3d3-4658-96c6-a1f62a52777a

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