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Advisor(s)
Abstract(s)
Este projeto consiste na produção de um filme de animação. Os
filmes, em particular os de animação, estão cheios de
oportunidades para aprender a reconhecer as emoções dos
diferentes personagens, criar empatia, ver como as emoções dos
outros têm influência nas nossas, guardar memórias e
desenvolver ferramentas emocionais adequadas para os desafios
futuros. Por isso, o cinema é um grande instrumento para
educar emoções. O filme deste projeto consiste num thriller de ficção científica
que roda à volta de uma máquina capaz de fazer com que as
pessoas experienciem as memórias de outras pessoas. Aborda
sentimentos complicados, como o não conseguir seguir em
frente com a vida, quer seja por traumas do passado quer seja
por medo de um futuro incerto. O projeto apresenta diversas
personagens com quem a maioria das pessoas pode identificar- se, permitindo, através da animação, ultrapassar certos dramas
emocionais. Foram utilizados diferentes tipos de animação: 2D digital para a
história principal, stop motion para os segmentos e 3D para
momentos curto.
This project consists of the production of an animated film. Films, in particular the animated ones, are full of opportunities to learn to recognize the emotions of the different characters, to create empathy, to see how the emotions of others influence ours, to save memories and develop emotional tools suitable for future challenges. Therefore, Cinema is a great instrument for educating emotions. The film of this project is a science fiction thriller that runs around a machine capable of making people experience other people's memories. It addresses complicated feelings, such as not being able to move on with life, whether through traumas of the past or for fear of an uncertain future. The project features several characters with whom most people can identify themselves, allowing, through animation, to overcome certain emotional dramas. Different types of animation were used: 2D digital for the main story, stop motion for the segments and 3D for short.
This project consists of the production of an animated film. Films, in particular the animated ones, are full of opportunities to learn to recognize the emotions of the different characters, to create empathy, to see how the emotions of others influence ours, to save memories and develop emotional tools suitable for future challenges. Therefore, Cinema is a great instrument for educating emotions. The film of this project is a science fiction thriller that runs around a machine capable of making people experience other people's memories. It addresses complicated feelings, such as not being able to move on with life, whether through traumas of the past or for fear of an uncertain future. The project features several characters with whom most people can identify themselves, allowing, through animation, to overcome certain emotional dramas. Different types of animation were used: 2D digital for the main story, stop motion for the segments and 3D for short.
Description
Keywords
Memórias Emoções Animação