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9.33 MB | Adobe PDF |
Advisor(s)
Abstract(s)
Este relatório analisa e descreve o percurso da aluna Gabriela
Souza no segundo ano de Mestrado em Design e Cultura Visual
do IADE – Faculdade de Design, Tecnologia e Comunicação,
que optou por realizar um estágio na startup Networkme entre
Novembro de 2020 e Março de 2021, permitindo assim a
obtenção do grau Mestre.
Este relatório consiste numa breve introdução contextual sobre
assuntos e práticas abordadas ao longo do estágio, uma breve
introdução sobre a Networkme, seguida de uma descrição
pormenorizada dos projetos realizados durante o período em
que a autora se encontrou na qualidade de estagiária. Este
estágio permitiu à aluna aplicar e aprofundar todos os
conhecimentos adquiridos ao longo da sua vida pessoal e
académica, tendo sido fundamental a experiência de lidar com
projetos reais. Apesar de se deparar com determinadas
dificuldades e limitações, tais situações potenciaram a autora a
proceder à resolução das mesmas de forma rápida e eficaz.
This report analyzes and describes the journey of the student Gabriela Souza during the second year of the Masters in Design and Visual Culture at IADE – Faculty of Design, Technology and Communication, who chose to do an internship at the startup Networkme between November 2020 and March 2021, allowing her Master degree. This report consists of a brief contextual introduction about issues and practices addressed during the internship, a brief introduction about Networkme, and then a detailed description of the projects carried out during the period in which the author was an intern. This internship allowed the student to place and deepen all the knowledge acquired throughout her personal and academic life, with the experience of dealing with real projects being essential, at the same time facing some difficulties and limitations, forcing the author to solve problems of quickly and effectively.
This report analyzes and describes the journey of the student Gabriela Souza during the second year of the Masters in Design and Visual Culture at IADE – Faculty of Design, Technology and Communication, who chose to do an internship at the startup Networkme between November 2020 and March 2021, allowing her Master degree. This report consists of a brief contextual introduction about issues and practices addressed during the internship, a brief introduction about Networkme, and then a detailed description of the projects carried out during the period in which the author was an intern. This internship allowed the student to place and deepen all the knowledge acquired throughout her personal and academic life, with the experience of dealing with real projects being essential, at the same time facing some difficulties and limitations, forcing the author to solve problems of quickly and effectively.
Description
Keywords
Design Cultura Visual Identidade