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Using Brain Computer Interaction in Programming Problem Solving

dc.contributor.authorEloy, Joana
dc.contributor.authorGomes, Anabela
dc.contributor.authorMendes, Antonio Jose
dc.contributor.authorTeixeira, Ana
dc.date.accessioned2023-10-23T11:36:47Z
dc.date.available2023-10-23T11:36:47Z
dc.date.issued2019
dc.description.abstractthe use of Brain-Computer Interaction (BCI) technology to better understand and promote learning processes. In this context, the idea is to obtain information about the user and deduce his/her mental states (e.g. workload, attention, concentration) through user’s electroencephalogram signals (EEG). In future researches, we are interested in understanding the performance of users in tasks involving high cognitive processes such as programming problem solving. The goal would be to find metrics and strategies that are adaptable to each user, looking to increase the success in programming learning. However, this work represents a set of initial works that provides an overview of how brain computer interaction can intersect with issues in the field of education, namely in design and in cognitive attention and concentration processes. The main goal of this study is to analyse several cognitive parameters (Attention, Concentration) of crucial importance for learning, while students do a programming problem solving oriented task activity. For a better characterization of the data, an analysis of the ERD/ERS complex was performed, thus analysing the event synchronization or desynchronization, in order to reflect the activation or inhibition of the cerebral activity during the game and consequently the absorption of information and the capacity of learning. Additionally, five EEG features were extracted, namely the powers of Delta, Theta, Alpha, Beta and Gamma bands, as well as, the variability of these bands’ energy.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.doi10.1109/EDUCON.2019.8725136pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.26/47404
dc.language.isoengpt_PT
dc.publisherAmerican University in Dubaipt_PT
dc.subjectBrain Computer Interactionpt_PT
dc.subjectAttentionpt_PT
dc.subjectConcentrationpt_PT
dc.subjectProgramming problem solvingpt_PT
dc.titleUsing Brain Computer Interaction in Programming Problem Solvingpt_PT
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlaceDubaipt_PT
oaire.citation.endPage518pt_PT
oaire.citation.startPage510pt_PT
oaire.citation.titleIEEE Global Engineering Education Conferencept_PT
person.familyNameTeixeira
person.givenNameAna
person.identifier.ciencia-idD619-A151-8BE2
person.identifier.orcid0000-0002-8120-0148
person.identifier.ridA-3100-2014
person.identifier.scopus-author-id7202385348
rcaap.rightsopenAccesspt_PT
rcaap.typeconferenceObjectpt_PT
relation.isAuthorOfPublicationc1ff686d-c3d3-4658-96c6-a1f62a52777a
relation.isAuthorOfPublication.latestForDiscoveryc1ff686d-c3d3-4658-96c6-a1f62a52777a

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