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Exploring the use of games in palliative care: A scoping review

dc.contributor.authorLourenço, Marisa
dc.contributor.authorFernandes, Carla Sílvia
dc.contributor.authorVale, Maria Belém Rego Campos
dc.date.accessioned2023-10-04T09:48:24Z
dc.date.available2023-10-04T09:48:24Z
dc.date.issued2023
dc.description.abstractObjective There has been increasing recognition of the potential of games in health; however, knowledge of their application in palliative care is lacking. Therefore, this study aimed to identify and map the available evidence on the use of games in palliative care, analyzing how research has been conducted on this topic and identifying gaps in knowledge. Method A scoping review was carried out. The literature search was conducted using the respective descriptors and search syntax appropriate to each of the databases searched. The review included all study types with no time limits. Results Of the 685 articles initially identified, 53 were included for final analysis. Several different game types were identified, with the majority of studies using role-play (n = 29) and card games (n = 17). The games analyzed were essentially aimed at empowering patients (n = 14), and in some cases, extended to families or caregivers, as well as to medical and nursing students. The analysis of the articles in this review resulted in two major themes: Role-playing for training in palliative care and card games to discuss end-of-life care. Significance of results Games allow space for the expression of emotions and promote creativity. They can be applied both in a training context, to enable health professionals to develop essential skills in palliative care, and for patients, families, and caregivers, allowing them to talk about serious things while playing.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationLourenço, M., Fernandes, C. S., & Vale, M. B. (2023). Exploring the use of games in palliative care: A scoping review. Palliative and Supportive Care, 21(1), 146-166 https://doi.org/10.1017/S1478951521001929pt_PT
dc.identifier.doi10.1017/S1478951521001929pt_PT
dc.identifier.issn1478-9515
dc.identifier.urihttp://hdl.handle.net/10400.26/47069
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherCambridge University Presspt_PT
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/pt_PT
dc.subjectGamespt_PT
dc.subjectPalliative carept_PT
dc.subjectScopingpt_PT
dc.titleExploring the use of games in palliative care: A scoping reviewpt_PT
dc.typejournal article
dspace.entity.typePublication
oaire.citation.endPage166pt_PT
oaire.citation.issue1pt_PT
oaire.citation.startPage146pt_PT
oaire.citation.titlePalliative and Supportive Carept_PT
oaire.citation.volume21pt_PT
person.familyNameLourenço
person.familyNameFernandes
person.givenNameMarisa
person.givenNameCarla Sílvia
person.identifier.ciencia-id8F1B-5A11-D2DE
person.identifier.ciencia-id071C-71BB-0CAB
person.identifier.orcid0000-0001-5953-788X
person.identifier.orcid0000-0001-7251-5829
person.identifier.scopus-author-id56656532000
rcaap.rightsrestrictedAccesspt_PT
rcaap.typearticlept_PT
relation.isAuthorOfPublication2e46af1f-48d6-487e-9f17-5a2edab1d84d
relation.isAuthorOfPublication1a01c19d-4551-4d80-bf12-69e5eb737bac
relation.isAuthorOfPublication.latestForDiscovery2e46af1f-48d6-487e-9f17-5a2edab1d84d

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