Publication
Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach
dc.contributor.author | Madeira, Rui Neves | |
dc.contributor.author | Mestre, Vanessa | |
dc.contributor.author | Ferreirinha, Tânia | |
dc.date.accessioned | 2017-11-07T12:49:07Z | |
dc.date.available | 2017-11-07T12:49:07Z | |
dc.date.issued | 2017 | |
dc.description.abstract | This paper presents the concept and the user evaluation study of the first Super-Fon’s prototype, which is a mobile health app with a serious game approach for Android Tablets. It was developed with the main goal of working as a complement to the therapeutic intervention in phonological disorders in children between 3 and 8 years old. The app comprises a range of activities, grouped into levels, presenting a therapeutic intervention that follows the Metaphon methodology. The serious game dimension was added to better engage children in its use. The paper presents a user study conducted with two groups of children, without and with the phonological disorders. The first one worked as a control group to better help finding out if the prototype is well designed and provides a positive user experience to be well received by the children, engaging them, despite their condition. The results of the study were very positive and promising. | pt_PT |
dc.description.version | info:eu-repo/semantics/publishedVersion | pt_PT |
dc.identifier.citation | Madeira, R.N., Mestre, V. & Ferreirinha, T. (2017). Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach. In Wm. Agresti, J. O. Aje, S. Baek, I. Bojanova, F. Bouthillier, F. J. Cantú Ortiz … R. V. McCarthy (Eds.), Procedia – Computer Science(pp. 416–421). 10.1016/j.procs.2017.08.359 | pt_PT |
dc.identifier.doi | 10.1016/j.procs.2017.08.359 | pt_PT |
dc.identifier.issn | 1877-0509 | |
dc.identifier.uri | http://hdl.handle.net/10400.26/19188 | |
dc.language.iso | eng | pt_PT |
dc.peerreviewed | yes | pt_PT |
dc.subject | Mobile health | pt_PT |
dc.subject | speech-language therapy | pt_PT |
dc.subject | metaphon methodology | pt_PT |
dc.subject | HCI | pt_PT |
dc.subject | gamification | pt_PT |
dc.subject | serious games | pt_PT |
dc.subject | phonological disorders | pt_PT |
dc.title | Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach | pt_PT |
dc.type | journal article | |
dspace.entity.type | Publication | |
oaire.citation.title | Procedia Computer Science | pt_PT |
rcaap.rights | openAccess | pt_PT |
rcaap.type | article | pt_PT |